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RIDE

A guest tries out RIDE's virtual racing vehicle cockpit during the capstone expo.

Team members:

  • Brennan Dayberry
  • Adam Marrapode
  • James McGlynn
  • Ben Sufit
  • Chris Taylor

Our design goal is to create a virtual racing vehicle cockpit. R-factor and Logitech have already made a forced feedback steering wheel, and we intend to expand that to the seat. The basic idea is to decode the control signals from the game, or the Logitech wheel, and send that into a decoder that then sends the signals to liner actuators controling the movement of the seat. For example, if one were to brake the car the seat would pitch forward, if one were to go up on two wheels and hit a rumble strip the seat would yaw to the side and then "rumble" or vibrate. The idea is to create a more realistic feeling experience.

Some of the problems we are anticipating are the copyright laws around the game and the wheel. Also the cost of this project may be quite substantial. These are questions we need to answer.